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Pablo CasanovaSr. Product Designer
◆ Shunpike · Website redesign

Give artistsa clearerstage.

I redesigned the Artist page and built the style guide for Shunpike — a Seattle nonprofit that fiscally sponsors Washington’s arts groups — so artists can be understood and supporters can actually give.

Role UX · Artist page & style guide Type Responsive website Timeline 9 weeks Team 8 colleagues
Shunpike artist page on mobile — Parley
200
Arts groups sponsored
In Washington
5000
Artists a year
Collaborators
2500
Artistic projects
Annually
500K
People reached
Audience

02 The business & challenge

Great cause,
blocked at the door.

Shunpike is a Seattle organization, founded in 2001, that provides fiscal sponsorship to arts groups across Washington — the programs, services and resources they need to build sustainable success. Nearly 200 groups, 5,000 artists, 2,500 projects a year, seen by half a million people.

The problem: the website got in the way of its own mission. Users couldn’t apply for services, and they couldn’t make donations — to artists or to the organization.

Two broken doors

Sign-up & discovery

The artist sign-up page only opened for brief enrollment periods, with unclear info. And donors couldn’t find a list of artists — let alone search for the one they wanted to support.


03 Process

Nine weeks,
eight people.

A team of eight, nine weeks — seven spent researching, concepting and fully developing the flow, experience and interface; the last three iterating toward the final prototype. We started with the board, competitive and heuristic analysis, global navigation and user journeys.

Research — whiteboard and affinity mapping
Research. Board input, heuristics, and affinity mapping the flows.
Artist page — sketch to wireframe
Artist page. From sketch to structured wireframe.
Style guide — color, type, components
Style guide. Color, type and components — the system I built for handoff.

04 The Artist page

Make the artist
impossible to miss.

My focus was the user flow and a new Artist page — giving supporters a high-level understanding of each subscribed artist or band, and a clear, compelling path to give. Plus the style guide that held the whole redesign together.

One page, the whole artist

A bold hero, the work, the story, and the ways to support — laid out so the architecture, imagery and calls-to-action pull the eye straight to what matters. Responsive, so it works whether a supporter finds it on a laptop or a phone.

Artist page on mobile, in motion
Mobile. The artist page, in motion.
Final artist page — desktop
Desktop. Hero, feeds, and clear support actions.

05 Outcome

Heads and hearts.

The final prototype was well received by stakeholders. The layout and imagery pull attention, and the architecture, images and call-to-action buttons direct the eye toward what matters most to each visitor.

“They took a passionate deep dive into the user experiences of our most important constituencies — and got their heads and hearts around a pretty complex set of services and programs.”

— Shunpike stakeholder

06 Reflection & role

What I owned,
what I learned.

Within a team of eight, I owned the user flow, the Artist-page redesign, and the style guide — the piece that kept a complex, multi-program site visually coherent from wireframe to handoff.

Clarity is generosity. For a nonprofit, every extra click is a lost donation or an artist who never applies. Making the artist legible and the “give” obvious was the whole job.

What I owned

User flowArtist page redesignStyle guideWireframing & prototypingDesign handoff

Process

Board researchCompetitive & heuristic analysisUser journeys